Table of Contents
How do you calibrate a VR cardboard headset? (video)
How do I adjust my VR screen?
Did you know you can change the VR screen size between small, medium and large? Hold down the PS button and open the quick menu: Adjust PlayStation VR -> Screen Size. via
How do I get perfect PSVR tracking? (video)
How do I calibrate PSVR Move controllers? (video)
How do I make my phone VR compatible?
Use the free VR Compatibility Checker app. Just download it from the Play Store, open the app and press CHECK. If the app says that your device supports VR, then you're ready to go! via
Why is my cardboard VR blurry?
Your VR is blurry because you've only used very low-end VR headsets (Google Cardboard or similar), that have poor lens quality, or you ran into an eyebox problem. Virtual Reality can move us to new places where we feel truly present. So, the best VR experience comes through the highest quality video. via
Is VR supposed to be blurry?
Make sure that you're wearing the headset properly. The headset's bottom edge should rest on your cheekbones, while the standard strap should cup the back of your head. You should feel comfortable bending down without the headset slipping off. If the headset is too low on your face, your display will appear blurry. via
How do I stop VR drift? (video)
How do I change VR settings on Android?
Why is ps4 VR blurry?
Condensation can also be a problem with PSVR; sticking the cold glass next to your warm face can cause some steaming inside the headset, which is going to obscure your vision in virtual reality. If this occurs then, of course, you're going to want to clean the lenses up with a microfiber cloth. via
Why are my VR sticks not working?
If your headset still isn't working, check and make sure that the processor unit's light is white. If it's red, turn off your system, unplug the processor unit, plug it back in, and try to turn on both your console and headset. via
Does PSVR have full body tracking?
The ultimate VR experience is one that allows you to move around. It's not just about head tracking but whole body tracking (which, thus far, really just means controller tracking). This will change with the long-awaited release of their Touch Controllers. via